I'm not a terribly die hard Unix user – but i am used to the basics. A quality terminal, running a terminal editor, Git, etc.

(I now realize i am using Kakoune, which heavily uses Unix and has Windows incompatibility .. but i'll ignore that for the moment.)

Have any of you developers who previously used Linux/Mac migrated successfully to Windows? What tips might you be willing to share for easing the migration process?

I ask because i'm looking to do various CG and GameDev work, i want to migrate away from Mac, but i'm not sure i want to fight with Computer Graphics on Linux.

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